Entries in After Effects (2)


After Effects Text Animators

This video embed was removed because apparently the people who posted it nicked it from someone else… NOT COOL people!!

Ok, so… I’ve been trying to figure out the Text Animators for awhile… because, well… I’m a dope and I don’t get it. So I did a quick youtube search and found this video. I learned more about the Text Animators from this in 4 minutes then I’ve figured out on my own in years. I felt it was a crime its only had 33 views as of May 7, 2011. Lets see how many views it gets now. Its very clearly explained.

UPDATE… you know… it is pathological that some people can steal with NO guilt. It is amazing that people do it and think there is NOTHING wrong with it. After posting a video I stumbled upon on YouTube and commenting how great a tutorial it was, I got a couple posts saying that it belonged to someone else… so, I’ve removed the embed code.

Which is interesting… because… i’m wondering if my embed of the video maybe helps the original owner find who was nicking their stuff… anyway. After Effects Text Animators are a bitch and I DO NOT fully understand them… Me thinks its time for me to do my OWN tutorial on them.

Have  great day everyone.


FCP>AE>FCP Workflow

If you’re editing in the 21st century there is a very good chance you are using both Final Cut Pro and Adobe After Effects, that is if you haven’t decided to dump FCP for Adobe Premiere Pro. The real issue of using these apps is finding a workflow that allows you to get data back and forth while still maintaining some semblance of organization. 

My particular needs are centered around the general over riding principle that I work in a facility that has many editors and more often than not, we will all ‘touch’ each others project at some point. Therefore, a common workflow is important so no one is left in a lurch if they have to step in and ‘pinch hit’ for you. Although this ability to hand a project off to someone else may be unique to a larger facility and not necessarily important for the “one man band” better organization is better organization is better organization. This is why I think its of interest to have this discussion in the open and share it with the readers here.

This is going to be a long process and I don’t pretend I’m going to complete this today, but I also am very interested in hearing what other people do to get there stuff to move seamlessly between Final Cut and After Effects.

Of particular interest to me is a naming convention that would allow you to look at a clip in FCP that came from AE and be able to know exactly what AE project it came FROM and what composition it was rendered from. Obviously this will mean delving into AE organization pretty heavily. Call me a nerd, but I enjoy this type of problem.

Feel free to share YOUR ideas here as well, (I fully realize I RARELY get input from others, not really enough traffic here for that) and maybe we can collaboratively come up with something that benefits us all.

UPDATE: 110508

One of the big problems of working with FCP and AE is defining the types of files involved.

1. The easiest is a Stand-alone Graphic Element: This may be a lower third name key or title treatment that either is a full screen or something with an alpha channel to overlay in Final Cut. This type of file originates in After Effects and makes it easier because you don’t have to bring any media in from FCP.

However, anything where you have to send media FROM FCP to AE and then back, that gets more confusing.

2. Treated media: a video file that is first modified or treated in AE then taken to FCP to cut and trim. 

3. Processed Shot: a trimmed video file from an FCP timeline that has to get modified. Maybe a green screen shot from an interview.