« Tutorial - FCPX 10.1 Multicam Clip with All Audio - The Sequel | Main | Amazing is easy. »

Tutorial - FCPX 10.1 Multicam Clip with All Audio

PrintView Printer Friendly Version

EmailEmail Article to Friend

References (4)

References allow you to track sources for this article, as well as articles that were written in response to this article.

Reader Comments (1)

Detaching the Audio of a multicam clip is something that gives you more flexibility during the edit: for example, in narrative pieces, sometimes you just want to slip or slide a shot out of sync... If you do that in FCPX without Detaching the Audio first, you will also get the audio slipped or slided for that particular portion. And that's not what you want: you just want to adjust that particular video clip separate from the audio. The only way to accomplish this in FCPX is by Detaching the Audio.

The PROBLEM of this workflow is that it leaves you in a dangerous situation. Because FCPX doesn't have Out-of-Sync indicators (a much needed feature in my opinion). Therefore, if you accidentally move the detached audio track, then your whole multicam edit gets out of sync, without any kind of warning.

Out-of-sync indicators might seem like a silly thing to have (like Through Edits) but pretty important in this situations. We need this feature in FCPX just to be sure that our detached audio is in sync, and also to get visual feedback when we move stuff out of sync on purpose (for example, when we open a selected clip in its own timeline and nudge its audio).
February 3, 2014 | Unregistered CommenterJPM Editor

PostPost a New Comment

Enter your information below to add a new comment.

My response is on my own website »
Author Email (optional):
Author URL (optional):
All HTML will be escaped. Hyperlinks will be created for URLs automatically.