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X2PPro 004 - Exporting

Don’t forget in Premiere Pro, in order to export from a timeline you need to set the Work Area separate from the in and out point.

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Reader Comments (3)

i have been following this thread lately, and trying to make the change to PPRO as well, just simply to avoid the transcode and for the way i work.

i have a question or two if you don't mind.

01: if i use the dslr preset, i see that ppro uses mpg interframe only for it's previews and such, that is fine, but if you render some things, it is using that as well, so on export to a proRes master, it has to render again. that is a bit dumb.

02: if i set up a timeline in proRes, so that if i render something in the timeline, it needs to convert all the h.264 raw footage to playback, but, when i export the timeline, it still renders everything again for some reason to proRes.

is there a way to use a dslr preset so that clips playback in real time, but i choose proRes for parts of the time line that i render? that way when exporting the timeline it does not need to render everything again?

for instance, (dslr preset) i have a 1.5 min timeline with speed changes and mojo, and it takes about 5 min to export to 720p24 ProRes master(non rendered timeline). if i render the timeline, it still takes the same amount of time to export.

(proRes timeline), it takes about the same to do both.

so yes, editing is faster, no transcoding, but if everytime you have to output a master to send to approval, takes longer to output than fcp due to rendering everything again and again, it is cutting down on time saved a lot.

i am on a 2008 octo pro 2.8GHz with 16GB ram writing to a 3 drive raid 0, so the hardware is really not a bottleneck.

i have been looking for info from adobe on an answer to this, but have come up with very little. any suggestions?

November 13, 2010 | Unregistered Commentereric james wood

eric... I've come across some of these observations too... its important to know that PPro is doing so much stuff "under the hood' so to speak that its hard for us who are well entrenched in FCP workflow to totally get it... it has to do with the way the Mercury Playback Engine processes video.

I think the real add on is to get the proper video card that hardware accelerates all that processing... I'm gonna talk alot about this Monday at noon Pacific time in the talk I'm doing for adobe.

I hope to see you there.

November 13, 2010 | Registered CommenterChris Fenwick

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